Market Overview

Out of the 8 billion worldwide population, 3.1 billion people play video games. That is about 40% of the world population. A billion more than just five years ago.

Number of active video gamers worldwide from 2015 to 2023 (in billions)

With the advent of E-sports, game broadcasting on Livestream, and mobile gaming, to name a few, the number of active gamers has increased significantly over the past decade or so. The gaming sector is expanding year after year and now generates more revenue than the music and entertainment industries combined. In 2020, the worldwide gaming market will be worth $ 180 billion. The gaming market is anticipated to expand by $119.07 billion between 2020 and 2024, growing at a CAGR of 12% during that time.

the Global E-sports Market was valued at USD 1.08 Billion in 2021, and it is expected to reach a value of USD 2.8 Billion by 2028, at a CAGR of 14.50% over the forecast period (2022-2028)

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